Graphic Designer
Design and produce youth friendly engaging materials for UN projects.
Overview
Design and produce youth friendly engaging materials for UN projects.
You have:
- Advanced university degree in art, graphic design or a related field is required.
- A first-level university degree with a combination of two years professional experience and academic qualifications may be accepted in lieu of the advanced university degree.
- At least 2 years’ experience in design is required.
- Ability to produce compelling and youth-friendly/innovative design materials is required.
- Extensive experience creating publications in Adobe/InDesign (or a similar programme) is required.
- Previous experience designing for accessibility is required.
- Proficient in design illustration and animations.
- Knowledge of and experience in developing materials for social media.
- Ability to present technical and numerical data in a creative way.
- Experience in designing publications is desirable.
- Fluency in written and spoken English is required.
- Proficiency of other UN Languages is desirable.
Contract
This is a Consultancy contract. More about Consultancy contracts.
Result of Service
Contribute to development of multiple Products for the UN Youth Office on “Making Meaningful Youth Engagement the Norm” launching in 2025
Work Location
Remote
Expected duration
11 months
Duties and Responsibilities
Background: On 8 September 2022, the General Assembly unanimously adopted resolution 76/306 to establish a United Nations Youth Office (UNYO) as a dedicated entity for youth affairs within the Secretariat. Among its responsibilities, the UN Youth Office is mandated to fostering meaningful youth engagement in policymaking and decision-making processes at different levels, including at the UN. As part of the UN Youth Office work, various products will be launched in 2025 across the work of its UN System-Wide Coordination and Accountability (UNSCA) and Partnership, Advocacy and Communications (PAC) Sections. Scope of Work: The graphic designer will lead the conceptualization, design, and layout of various products launching in 2025. This will include: 1. A compendium of good practices on meaningful youth engagement in policymaking and decision-making. 2. A strategy paper for strengthening national youth consultative bodies and their meaningful engagement in national policymaking and decision-making. 3. A strategy paper for strengthening meaningful youth engagement in global policy and decision-making processes. These products will be mostly text based. The contents of the products will be provided by UNYO. The graphic designer is responsible for delivering a launch-ready version. To complete this task, the graphic designer will collaborate closely with the UNSCA team in UNYO, as well as the editor contracted by UNYO for this purpose. The expected deliverables include: 1. Compendium of good practices on meaningful youth engagement in policymaking and decision-making: a. Design, layout and generate the draft compendium of good practices on meaningful youth engagement in policymaking and decision-making. b. Design, layout and generate the draft social media assets for compendium launch. c. Incorporate comments and generate the final version of compendium and social media assets. 2. Strategy paper for strengthening national youth consultative bodies and their meaningful engagement in national policymaking and decision-making: a. Design, layout and generate draft strategy paper for strengthening national youth consultative bodies and their meaningful engagement in national policymaking and decision-making. b. Design, layout and generate draft social media assets for strategy paper for strengthening national youth consultative bodies and their meaningful engagement in national policymaking and decision-making. c. Incorporate comments and generate the final version of strategy paper and social media assets. 3. Strategy paper for strengthening meaningful youth engagement in global policy and decision-making processes: a. Design, layout and generate the draft strategy paper for strengthening meaningful youth engagement in global policy and decision-making processes. b. Design, layout and generate the draft social media assets for strategy paper for strengthening meaningful youth engagement in global policy and decision-making processes launch. c. Incorporate comments and generate the final version of strategy paper and social media assets.
Qualifications/special skills
Advanced university degree in art, graphic design or a related field is required. A first-level university degree with a combination of two years professional experience and academic qualifications may be accepted in lieu of the advanced university degree. At least 2 years’ experience in design; ability to produce compelling and youth-friendly/innovative design materials; extensive experience creating publications in Adobe/ InDesign (or a similar programme) is required. Previous experience designing for accessibility is required. Proficient in design illustration and animations. Knowledge of and experience in developing materials for social media. Ability to present technical and numerical data in a creative way. Experience in designing publications is desirable.
Languages
Fluency in written and spoken English is required; proficiency of other UN Languages is desirable.
Additional Information
Not available.
No Fee
THE UNITED NATIONS DOES NOT CHARGE A FEE AT ANY STAGE OF THE RECRUITMENT PROCESS (APPLICATION, INTERVIEW MEETING, PROCESSING, OR TRAINING). THE UNITED NATIONS DOES NOT CONCERN ITSELF WITH INFORMATION ON APPLICANTS’ BANK ACCOUNTS.
Potential interview questions
| Can you describe a project where you created engaging design materials for youth? | This question assesses your practical experience in designing for a youth audience. | Provide details about the project goals, your specific contributions, and the impact. |
| How do you ensure accessibility in your design work? | The interviewer wants to understand your approach to making designs accessible. | Pro members can see the explanation. |
| What software tools do you prefer for graphic design, and why? | Pro members can see the explanation. | Pro members can see the explanation. |
| Can you present an example of a publication you designed? | Pro members can see the explanation. | Pro members can see the explanation. |
| How do you approach collaboration with teams in your design process? | Pro members can see the explanation. | Pro members can see the explanation. |