Consultancy - Design Services : FunDoo Home-based, Office of Innovation, 4 months (40 Days)

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UNICEF - United Nations Children's Fund

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SE Home-based; Stockholm (Sweden)

Application deadline 1 year ago: Thursday 15 Dec 2022 at 22:55 UTC

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Contract

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UNICEF works in some of the world’s toughest places, to reach the world’s most disadvantaged children. To save their lives. To defend their rights. To help them fulfill their potential. Across 190 countries and territories, we work for every child, everywhere, every day, to build a better world for everyone. And we never give up.

Yet the current pace of progress for children will not get us to children-related SDGs targets. This, if left unaddressed, will leave tens of million children behind. Unprotected. Uneducated. Unfed. Unable to reach their full potential.

For every child, innovation...

UNICEF has a 70-year history of innovating for children. We believe that new approaches, partnerships and technologies that support realizing children’s rights are critical to improving their lives.

The Office of Innovation (OOI) is a creative, interactive, and agile team in UNICEF. We sit at a unique intersection, where an organization that works on huge global issues meets the startup thinking, the technology, and the partners that turn this energy into scalable solutions.

UNICEF's OOI creates opportunities for the world's children by focusing on where new markets can meet their vital needs. We do this by:

  • Connecting youth communities (or more broadly -- anyone disconnected or under-served) to decision-makers, and to each other, to deliver informed, relevant and sustained programmes that build better, stronger futures for children.
  • Provoking change for children through an entrepreneurial approach -- in a traditionally risk-averse field -- to harness rapidly moving innovations and apply them to serve the needs of all children.
  • Creating new models of partnership that leverage core business values across the public, private and academic sectors in order to deliver fast, and lasting results for children.

Matching Today’s Challenges with Tomorrow’s Solutions ensures that all investments we make in innovation fit with our global aim of ensuring that every child can survive, thrive and live and learn in a safe, inclusive space, and that innovation is applied to the most pressing problems faced by some of the most vulnerable children and young people. In line with the Global Innovation Strategy, UNICEF’s innovation portfolio management approach aligns technical and financial resources to promising projects from across the organization that can accelerate results for children.

Each portfolio will contain innovative solutions (sourced from across UNICEF) that have potential to scale and significantly accelerate results for children. Through the development of UNICEF’s Global Innovation Strategy, four initial portfolio focus areas were identified: learning, water and sanitation, maternal and newborn health and emergencies. Following the Mid-Term Review, four new portfolio areas have been added: climate change, gender equality, youth and mental health and psychosocial support.

How can you make a difference?

About funDoo

FunDoo: a UNICEF initiative in collaboration with Udhyam Learning Foundation, leverages the chat-based technology to deliver 21st century skills at scale, through real world tasks. The program is available on WhatsApp, Telegram, Instagram and Facebook messenger along with other messaging applications accessible through U-Report.

The content on funDoo is byte sized and gamified, the tasks can be completed at home and follow the learning by doing principle. The tasks have short and simple actionable prompts for users, which are tangible and reportable.

Through FunDoo, UNICEF brings the following innovation to EdTech for young people:

  1. A new way to look at 21st century skills learning: While most initiatives building 21st Century skills focus on a subset of specialized skills (such as communication skills, SEL, or financial skills alone etc.); with FunDoo, there is a wide focus on a cross section of these skills. The pedagogy and implementation approach are novel as FunDoo is an experiential learning platform.
  2. Leveraging technology for education without deepening the digital divide: The platform design and delivery mechanism is such that a learner can use FunDoo even if they do not own their own device. All they need is access to a mobile device with WhatsApp (a device owned by someone in the family or extended circle).

Most of the learning that happens on FunDoo is off device. Since FunDoo is a chat-based learning solution, it is accessible even on low bandwidth. How Learning Happens on FunDoo 21st century skills cannot be learnt through books alone. ‘Doing’ is an essential part of building these skills. The platform’s pedagogy, therefore, derives from principles of experiential learning implemented through tasks. FunDoo tasks are gamified interactions and challenge learners to do progressively complex tasks, while providing guidance & real-world nudges. To complete a task, the learner engages with the chatbot and carries out an activity in the real world, earning them U-points that they will be able to redeem later based on a social credit system along with giveaways, badges and learner boards to nudge users towards increased completion and engagement. The tasks have been tested and created via a consultative process, through Focus group discussionsfith young people.

Objectives of the review:

UNICEF Office of Innovation is seeking to obtain the following services from a vendor with extensive design thinking and human centered design expertise to:

  1. Design support
  2. Design research & Strategy
  3. Develop country assets

Your main responsibilities will be:

  • Develop and implement FunDoo visual identity across all communication assets for an internal and external audience.
  • Produce templates, develop designs, and make revisions to a wide range of communications materials in close consultation with Youth Innovations team and country offices
  • Deliver creative, youth focused and innovative assets for print and digital platforms.
  • Review designs in slide decks, briefings, reports, etc., and create graphic designs, artwork, photos, charts, and other graphic elements when needed for campaigns, projects and events.
  • Create infographics, charts, and other data visualization assets in close consultation with technical leads.
  • Produce and edit multimedia content, including gifs
  • Making necessary changes to deliverables post UNICEF feedback(s)
  • Lead and guide on the interpretation and implementation of FunDoo brand for visual display products, merchandise and any other paraphernalia.
  • Design creative assets to be used on social media platforms.

For detail information about the above phase and full ToRs, please access this file: FunDoo Designer.pdf

To qualify as an advocate for every child you will have…

The assignment is expected to be carried out with a proposed timeline below with a total of 100 working days between two people over four months with potential field travel.

  • A university degree in the field of journalism, design, communications, external relations, public affairs, public relations or related field, or *A first University Degree in a relevant field combined with 2 additional years of professional experience may be accepted in lieu of an Advanced University Degree.
  • A minimum of 3 years of relevant professional experience in design experience focused on visual communication, branding, graphic design, publication design or related design field.
  • Portfolio-proven experience in print and digital media design
  • Portfolio-proven experience in creating infographics and visualizing complex information
  • Excellent skills in Adobe Creative Suite, Adobe Illustrator and other design software.
  • Strong experience in rendering, exporting and preparing designs for production and use in various context.
  • Experience of working on youth-focused projects
  • Demonstrates initiative, sound judgment and ability to work in harmony with persons of different national and cultural backgrounds.
  • Excellent time management and strong organizational skills and ability to handle multiple tasks under tight deadlines
  • Knowledge of basic principles of Accessible Design
  • Respect and adherence to UNICEF Brand Guidelines
  • An understanding of new and emerging technologies such as wearable technologies, virtual reality, UAV’s, AI and blockchain is a plus.
  • Strong understanding of creating digital platforms in low-bandwidth settings is a plus.

For every Child, you demonstrate…

UNICEF's values of Care, Respect, Integrity, Trust, Accountability, and Sustainability (CRITAS).

To view our competency framework, please visit here.

UNICEF Core Competencies

  • Communication (verbal and written) (L 2)
  • Working with People (L 2)
  • Drive for Results (L 1)

UNICEF Functional Competencies

  • Deciding and Initiating Action (L 1)
  • Relating and networking (L 1)
  • Persuading and Influencing (L 2)
  • Learning and Researching (L 2)
  • Creating and Innovating (L 2)
  • Formulating Strategies and Concepts (L 1)
  • Planning and Organizing (L 1)
  • Adapting and Responding to Change (L 2)
  • Entrepreneurial Thinking (L 1)

Payment details and further considerations

  • Monthly payment, based on monthly tasks and progress reports, approved upon monthly review with supervisor.
  • Consultant is responsible for his/her own health and travel insurance
  • Consultant is eligible for standard DSA for all work-related travel

UNICEF is here to serve the world’s most disadvantaged children and our global workforce must reflect the diversity of those children. The UNICEF family is committed to include everyone, irrespective of their race/ethnicity, age, disability, gender identity, sexual orientation, religion, nationality, socio-economic background, or any other personal characteristic.

UNICEF offers reasonable accommodation for consultants/individual contractors with disabilities. This may include, for example, accessible software, travel assistance for missions or personal attendants. We encourage you to disclose your disability during your application in case you need reasonable accommodation during the selection process and afterwards in your assignment.

UNICEF has a zero-tolerance policy on conduct that is incompatible with the aims and objectives of the United Nations and UNICEF, including sexual exploitation and abuse, sexual harassment, abuse of authority and discrimination. UNICEF also adheres to strict child safeguarding principles. All selected candidates will be expected to adhere to these standards and principles and will therefore undergo rigorous reference and background checks. Background checks will include the verification of academic credential(s) and employment history. Selected candidates may be required to provide additional information to conduct a background check.

Remarks:

Only shortlisted candidates will be contacted and advance to the next stage of the selection process.

Individuals engaged under a consultancy or individual contract will not be considered “staff members” under the Staff Regulations and Rules of the United Nations and UNICEF’s policies and procedures, and will not be entitled to benefits provided therein (such as leave entitlements and medical insurance coverage). Their conditions of service will be governed by their contract and the General Conditions of Contracts for the Services of Consultants and Individual Contractors. Consultants and individual contractors are responsible for determining their tax liabilities and for the payment of any taxes and/or duties, in accordance with local or other applicable laws.

The selected candidate is solely responsible to ensure that the visa (applicable) and health insurance required to perform the duties of the contract are valid for the entire period of the contract. Selected candidates are subject to confirmation of fully-vaccinated status against SARS-CoV-2 (Covid-19) with a World Health Organization (WHO)-endorsed vaccine, which must be met prior to taking up the assignment. It does not apply to consultants who will work remotely and are not expected to work on or visit UNICEF premises, programme delivery locations or directly interact with communities UNICEF works with, nor to travel to perform functions for UNICEF for the duration of their consultancy contracts.

Added 1 year ago - Updated 1 year ago - Source: unicef.org